I started to implement dynamic script execution in Tide. A main feature and advantage of dynamic languages is that you can execute code fragments on the fly with a special console and interact with the interpreter a runtime.
Tide now has such a console integrated and commands can be evaluated there in. Next thing will be to give this console the environment of edited scripts, so that the programmer can interact with his scripts/programs directly.. e.g. to try out new things, query variables and objects for debugging or other nice things that you never get with compiled languages.
Still very energizing to do this. It took me less than one day yesterday to implement the console and to integrate it. Ok, it can be enhanced further (as it always can…) but it is already very stable and usable.
Well, now the weather gets better – so I will stop playing on Tide for today and get out…